Launcher Totums
Tactile 3D character totums representing primary learning modes: Watch, Code, Play, and Read.
Tactile 3D character totums representing primary learning modes: Watch, Code, Play, and Read.
High-density scheduling interface managing instructor timetables, room assignments, and booking conflicts.
Interactive 3D isometric simulation hub allowing young learners to conduct self-guided physics & chemistry experiments.
Dual-pane configuration flow that renders real-time iOS/Android card views as administrators edit class details.
Gamified floating island progression system guiding children through adaptive typing and vocabulary lessons.
Client consultation tracker, service categorization, and multi-staff booking allocation for wellness studios.
Playful ecosystem hub bridging digital apps with physical Osmo reflective mirror accessories and game sets.
Revenue distribution donuts, credit pass configuration, and automated subscription renewal management.
Intuitive modal providing parents and kids with quick setup tips, reflective camera calibration, and game objectives.
Contactless member check-in card featuring dynamic QR pass, geo-fenced class notifications, and studio branding.
Glanceable wrist notification for session check-ins, upcoming class countdowns, and trainer updates.
Real-time computer vision workflow recognizing physical wooden geometric shapes placed on the tabletop.
Interactive augmented tracing experience transforming digital images into guided line-by-line drawing lessons.
Multi-sensory storytelling engine that prompts children to solve narrative challenges using hands-on physical pieces.